The current Mobile Legends meta is getting a little out of hand—especially with the rise of Roam Healer users. It’s not just Angela anymore; now we’re also seeing a resurgence of classic support heroes like Rafaela and Estes, especially after Floryn returned to the spotlight. The healer meta is back, and it's more frustrating than ever.
I’ve been getting DMs non-stop asking, "Bang, what’s the best meta to counter roam healers?" So here it is—your ultimate guide to countering the healer meta in Mobile Legends.
Before we get into hero picks, let’s talk about items. There are three core anti-heal items you should always consider:
Glowing Wand
Sea Halberd
Dominance Ice
These three items have always been useful against healing, and yet many players still ignore them—opting for pure damage instead, even when the enemy has obvious healer picks.
The common excuse? “The healing doesn’t hurt early on, I’ll buy it later.”
But if you delay anti-heal items, you risk getting snowballed. Once your team falls behind, it’s much harder to farm or complete your build. So when you see a healer on the enemy team, make sure one of these items is a priority, even if the healing doesn’t seem strong yet.
Remember: healers like Floryn can shield as well once they get their core green item (like Oracle or Enchanted Talisman). Delaying anti-heal means you’ll get overwhelmed when their healing and shielding kick in.
Avoid using:
Low DPS heroes: Like Claude, Moskov, or Melissa—their sustained damage gets negated by constant healing.
Long cooldown burst heroes: Like Hayabusa or Ling. You’ll blow all your skills, only for the enemy to heal back up before your cooldown resets.
These heroes struggle to deal meaningful damage when up against well-supported enemy cores. The longer the match goes on, the more the healers can protect their team and nullify your burst.
So what works?
Heroes that can lock down healers or disrupt enemy formations are extremely effective.
Martis: Underrated but excellent against healers. Can immune CC and dish out solid damage.
Luo Yi: Great CC and quick cooldowns make her a strong option.
Esmeralda / Uranus: These "stick" heroes can cling to the enemy backline, making life difficult for healers who like to position safely behind tanks.
Alpha is surprisingly effective. His skillset allows him to dive straight onto the healer. Against heroes like Angela or Floryn, Alpha can use his ultimate to isolate and burst them down before they can support their team.
Now let’s talk about gameplay strategy.
If the healer is squishy and full magic build with no defense, target them first. They’ll be the biggest reason your team can't secure kills, so take them out early.
But if the healer is tanky—like a Tank Rafaela or Floryn with defense items—then shift your focus to the enemy’s main damage dealers instead. Tanky healers won't be healing as much, so you still have a chance to kill their backline damage threats.
Picking assassins like Fanny or Hayabusa thinking they’ll delete healers. Sure, it might work early game, but late-game healing becomes overwhelming, especially if they’re stacking Holy Crystal or double magic items.
Ignoring team composition. Don’t just focus on getting kills—consider who can sustain, control, or survive against prolonged fights.
When all else fails, especially in solo queue, you can actually counter a healer with a healer.
If the enemy picks healing support, you can mirror it with your own and balance it out by adding rotational pressure. It’s not the most aggressive strategy, but in solo queue where team coordination is random, it can be your safest bet.
Dealing with roam healers can be a nightmare if you're unprepared. You can’t just rely on assassins or burst damage anymore. Instead:
Build anti-heal items early.
Choose heroes with crowd control or sustained pressure.
Focus fights smartly—don’t waste all your skills on the wrong target.
And if nothing works, match them with your own support system.
Healers thrive in chaotic or uncoordinated fights, so stay sharp, build right, and play with purpose.