Riot Games has once again delivered a visually stunning and tactically rich map with "Corode," the latest addition to Valorant's ever-expanding roster. Thanks to early access, we've had the chance to explore every nook and cranny of this unique arena, offering you a comprehensive showcase of its layout, key angles, and strategic potential.
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Corode's design is truly a standout. Imagine a charming French castle town, then envision it transformed into a bustling Radianite salt mining facility. This concept creates a captivating blend of medieval architecture and industrial machinery, resulting in a visually distinct environment that immediately grabs your attention. The vibrant purple hues from the Radianite add another layer of aesthetic appeal, making Corode a feast for the eyes.
Corode features a classic A and B site layout, with a crucial mid-section connecting the two. Unlike maps with unique gimmicks like Abyss's fall-offs or Lotus's rotating doors, Corode focuses on "layered defenses and fallback positions," offering a more standard yet strategically deep experience.
Starting from the attacker's perspective, the A site offers multiple approaches:
A Main: The initial push through A Main is met by a biface barrier. As an attacker, you can immediately hold a strong angle here once the barrier drops, potentially catching defenders off guard. There's also a convenient attunement orb nearby, providing an early advantage.
A Link from Mid: For a more varied approach, attackers can push through mid and then into A Link, eventually leading to A Main. This path introduces a crucial corner to watch out for before reaching the site.
Elbow: A more elevated and potentially less expected route, Elbow offers another way to attack A. This path involves navigating several corners and an elevated position, eventually leading to a vantage point overlooking the site.
The A site itself is surprisingly indoors and relatively small, forcing intense close-quarters engagements. The complexity of A lies in the extensive outer areas that dictate the flow of the fight. Defenders often spawn near a castle backdrop, and their primary route to A is through CT. A popular defensive setup involves utilizing the corner behind the box near the biface barrier for an early pick, allowing for a quick fallback to the site.
Shifting our focus to B, the approach from the attacker spawn also features a biface barrier, but with a key difference: defenders can more easily shift-walk up and across this neutral space. This makes the initial push through B Main a bit more hazardous, requiring careful clearing of potential enemy positions.
B Main: The main pathway to B offers an easily accessible attunement orb, making it a prime target for early control. However, be wary of the "ready dodge corner" on the left, a common lurking spot for defenders.
Heaven: High above the B site, Heaven is a critical point that attackers will almost always want to smoke off. This elevated position provides defenders with a powerful angle onto the site.
B Elbow: For a more indirect approach, attackers can utilize B Elbow, which features two levels of elevation, offering defenders varied positions to hold.
The B site is characterized by its multiple entry points (technically four) and significant elevation changes. A notable feature is the ability for any agent to make jumps from Heaven onto various boxes on the site, allowing for dynamic high-low setups. Defenders can hold aggressive angles from down on the site, or from the elevated positions in Heaven and B Elbow. A common plant spot near the back wall of B site creates an insane one-way smoke for Omen and other controllers, making defuses incredibly risky.
Mid on Corode is undeniably important. While the biface barriers here were bugged in early access, their function is clear: to control the central pushing lanes. Attackers start on either side of the mid area, with a neutral space and jumpable boxes that can be used for early aggressive peeks.
Operator Angles: The design of mid allows for strong operator angles from the attacker side, but clever movement can help avoid these lines of sight.
Split Pushes: The extended distances from defender barriers in A and B link to mid suggest that early mid-smokes will be extremely common, allowing attackers to split push between link and main.
Defender Lurks: Corode's mid also offers several prime lurking spots for defenders, potentially leading to early round aggression or counter-flanks.
Navigating from mid to A involves clearing tight corners into A Link and then A Main, eventually leading to the site. The path from mid to B, while further, offers less deep corners thanks to an angled design, but still requires careful clearing to ensure a safe push.
Corode is a visually stunning map with a compelling design concept. Its focus on "layered defenses" and varied elevation makes for engaging gameplay, even without the presence of unique gimmicks. The distinct attack paths to each site and the crucial importance of mid-control promise exciting and strategically deep matches. Whether you're a seasoned Valorant veteran or a newcomer, Corode offers a fresh and visually captivating battlefield to master.